Eternal: Unleashed – Patch Notes 5/24/22 & 5/25/22

Eternal: Unleashed – Patch Notes 5/24/22 & 5/25/22

May 24th’s patch addresses a variety of bugs present in Unleashed. May 25th’s patch adds additional fixes and reverts an update that had been causing issues. The full list of patch notes can be seen below.

May 25th Patch:

Bug Fixes:

  • Fixed an issue where Unleash cards could become 0 cost.
  • Fixed an issue with cards that triggered when a second card was drawn.
  • Fixed an issue with Aymar, Dark Summoner not granting Voidbound as expected

Reverts:

  • Reverted fix to Poacher’s Menagerie dealing with units that triggered from “When you play another unit” abilities

May 24th Patch:

Bug Fixes:

  • Fixed an issue where Tota Pioneer could grant power more than once per turn

  • Fixed an issue where Unleashed Reprints weren’t available for random creation/transformation in Draft.

  • Fixed an issue where the Feed the Frenzy achievement could not be completed

  • Fixed an issue where Sahin, Stateless didn’t trigger Lifesteal or Frenzy with its Summon damage

  • Fixed an issue where Mystical Shackles’ summon occurred during the response window before it resolved

  • Fixed an issue where Pin the Jotun selected the enemy unit after their response window

  • Fixed an issue where Premium Riot Detail’s Summon didn’t function

  • Fixed an issue where Gift of Xulta didn’t move to the enemy player when it copied a Cursed Relic

  • Fixed an issue where Counting Room applied its effect during the response window before it resolved

  • Fixed an issue where Counting Room didn’t prevent some Entomb abilities that draw from the void

  • Fixed an issue where Cleave didn’t remove relic weapon armor before dealing damage

  • Fixed an issue where Windscreamer’s permanent Flying was prevented by Harnessed Thrillseeker’s temporary Flying

  • Fixed an issue where some cards triggered their own “when you play another unit” when played by Poacher’s Menagerie

  • Fixed an issue where Fall of the Spire didn’t prevent cards from being played by some effects

  • Fixed an issue where Unleash cards kept their red glow if they weren’t discarded at the end of the turn due to Genetrix Irel, Wayward

  • Fixed an issue where Unleash cards lost their red glow when transformed

  • Fixed an issue where cards that lost Unleash could not be reduced below 1 cost

  • Fixed an issue where some new Help Tips and Glossary entries were missing or incomplete.

  • Fixed a typo in the Create Unowned Cards dialog

Card Fixes:

  • Fixed localization issues with various cards

  • Improved Eclipse’s hinting and dynamic text

Known Issues:

  • Resonance Wave doesn’t have Inscribe as it should.

  • Gift of Xulta functions incorrectly when copying Xenan Obelisk

  • Blackmaw Carnosaur can gain/lose Lifesteal during battle damage.

  • Genetrix Irel, Wayward’s stat buff applies before Unleash, unlike similar abilities.

  • Halotipped Spray doesn’t remove relic weapon armor before it deals damage.

  • Collaboration counts only one faction from each multifaction unit

  • Sleight of Hand doesn’t transform power cards when triggers resulted from the draw

  • Draconic Looting can prevent Unleash spells from creating copies

  • Stutterstep doesn’t reinstall some abilities when the unit reappears

As always, we appreciate your feedback and support as we continue to improve Eternal. If you encounter an issue or need help, please drop us a line at Support@DireWolfDigital.com so we can see what’s up.

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